![]() ![]() To cast spells in Outward, you have to know the steps to the ritual and perform them in order yourself. Failure is part of life and defeat is part of the journey for any adventurer.Ĭasting spells shouldn’t be as simple as pressing a button. Instead, you might wake up to find yourself held for ransom, or being dragged into the woods and left for dead after they looted your belongings. Losing a fight against a group of bandits won't simply have you looking at a game over screen. You have to put yourself in the character’s shoes and think about the situation rather than just try things and reload every now and then. Outward is constantly auto-saving, meaning that you can’t reload to a previous state when things don’t turn out your way. You need to set up your camp to get through the night and sometimes, the cold weather or an infectious disease might be the gravest danger you face. While bandits and monsters are serious threats, you still need to eat, drink and sleep to survive. Come up with a solution tailored to your problem instead of rushing headfirst into danger. Lay traps, use special equipment, perform a magic ritual, bring your friends. It's about outsmarting your enemies and planning ahead to overcome your challenges. The life of an adventurer isn't about becoming all powerful. Outward can be played with 2 players in splitscreen or online. A unique experience at every playthrough.Dynamic defeat scenarios that reacts to your context.Constant auto-saving means there’s no turning back.Play smart or die: you play an adventurer, not a demigod.Play solo or cooperatively, locally or online.Survive in the wilds as you explore the land.The game breaks many conventions to offer a new type of experience, with the intent to create a new RPG sub-genre. And most importantly, you are vulnerable. Click here to force an update of the data.You, the player, aren’t the chosen one from a prophecy: you are an adventurer, a traveler, an explorer. The sources above were generated dynamically. Antique Plateau, Caldera, Chersonese, Conflux Chambers, Crumbling Loading Docks, The Slide, Ziggurat PassageĪncestor's Resting Place, Ancient Foundry, Antique Plateau, Bandits' Prison, Cabal of Wind Temple, Calygrey Colosseum, Chersonese, Cierzo (Destroyed), Compromised Mana Transfer Station, Corrupted Tombs, Crumbling Loading Docks, Dark Ziggurat Interior, Destroyed Test Chambers, Electric Lab, Enmerkar Forest, Face of the Ancients, Flooded Cellar, Forgotten Research Laboratory, Ghost Pass, Giants' Village, Hallowed Marsh, Harmattan, Hollowed Lotus, Immaculate's Camp, Immaculate's Refuge, Lost Golem Manufacturing Facility, Necropolis, Oil Refinery, Ruined Outpost, Silkworm's Refuge, Spire of Light, Steam Bath Tunnels, Stone Titan Caves, Sulphuric Caverns, The Slide, The Tower of Regrets, Undercity Passage, Underside Loading Dock, Vigil Tomb, Voltaic Hatchery, Ziggurat PassageĪbrassar, Ark of the Exiled, Blister Burrow, Blood Mage Hideout, Caldera, Calygrey Colosseum, Destroyed Test Chambers, Forgotten Research Laboratory, Hive Prison, Old Sirocco, The Eldest BrotherĪncient Hive, Antique Plateau, Enmerkar Forest, Hallowed Marsh, Hive Trap, Reptilian Lair, Steakosaur's BurrowĪbandoned Living Quarters, Abandoned Shed, Abandoned Storage, Ancestor's Resting Place, Ancient Foundry, Ark of the Exiled, Blood Mage Hideout, Blue Chamber's Conflux Path, Cabal of Wind Temple, Caldera, Compromised Mana Transfer Station, Crumbling Loading Docks, Dark Ziggurat Interior, Dead Roots, Electric Lab, Forgotten Research Laboratory, Harmattan, Hermit's House, Jade Quarry, Lost Golem Manufacturing Facility, Monsoon, Necropolis, Oil Refinery, Old Sirocco, Reptilian Lair, Ruined Warehouse, Sand Rose Cave, Spire of Light, Starfish Cave, Steam Bath Tunnels, Stone Titan Caves, The Eldest Brother, Undercity Passage, Vigil Tomb, Worn Hunter's Cabinīlood Mage Hideout, Corrupted Tombs, Wendigo Lairīlood Mage Hideout, Corrupted Tombs, Forgotten Research Laboratory, Montcalm Clan FortĪncient Hive, Hallowed Marsh, Heroic Kingdom's Conflux Path
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